art_of_war: (46)
[personal profile] art_of_war
Who Thrawn and Eli Vanto
What Trying to figure out the differences between Asgard and that Galaxy far, far away and what it means for them
When July 19th
Where Thrawn's rebuilt house in Njord district
Rating not anticipated to go higher than PG13

The devil in the wires, the data eating up my brain )
yggdrasilsearth: (Default)
[personal profile] yggdrasilsearth
Who: ANYONE that wants to interact with Laufey, Queen of the Earth Giants, in person
What: Laufey is visiting Asgard for one day, as part of the From the Ground Up plot
When: July 17
Where: throughout Asgard
Rating: PG, probs

early morning: unshaken but stirred
[ Those awake in the early hours between midnight and sunrise will hear the rhythmic stomping of stone, one sickening crunch after another. Anyone paying attention to the timing of them might begin to wonder if they aren't footsteps - and to make such a sound, those feet must be large. But looking outside reveals no behemoth charging towards the kingdom. Only darkness and silence between each one as it comes closer. And closer. And closer.

And then it stops. Silence takes over the night once more. And nothing in the city indicates that anything was disturbed at all. Perhaps it's your imagination. Perhaps this is all just a dream.

Or, for those that couldn't sleep on such a thing - perhaps if you take to the streets and move quickly enough, you might catch a glimpse of a dark figure walking through with seemingly no urgency. Her feet are bare but rather ordinary in size and shape otherwise. The ground does not rumble beneath her, and there seems to be nothing else of note other than perhaps the curious glance she gives every inch of the city as it passes. She doesn't stop or slow her pace for anything, remaining steady on a straight course towards the castle - but she drags her fingertips along a wall or dips a toe into a bed of soil along the way. Perhaps this is entirely unrelated to what you heard. Perhaps it really was nothing after all.

Approach her if you must, but do so quickly. Despite her interest in the city, nothing seems to keep her from her goal. Once she's reached the castle, she's gone. ]

CLOSED to the gods + peter quill and finn: a busy morning
[ Tyr came to her asking for help sealing a colossal hole in the earth that broke through to something quite dangerous for their new Wanderers - and now she's here at the castle helping with some absurd communication thing they requested as well. It leaves a subtle shade of humor glinting in her eyes as she regards the gods now, her kin that seem to have found a species to spoil. ]

Well now, darlings. You have me, for the time being. Tell me how I can help.

[ There's a tone of amusement to it, like this is some adorable pet project that she's agreed to contribute to. But it cannot exist as they want it to without her, and there's a certain amount of authority that comes with such a thing. Doing this is her choice. Since we immortals seem to be in a benevolent mood, this era. ]

throughout the day: what's this, what's this?
[ Where she hadn't much time to explore the city properly on her way in, now that the network has been successfully established and Asgard's residents are bustling around under the bright sun, Laufey wanders through the streets of every district with a stoic curiosity guiding her path. She is not particularly moved by any one feat of architecture or greenery, but she brushes her fingers along everything she can reach all the same.

Perhaps she reaches out to tap a single finger against something you're working on. Or maybe she's staring directly at you, unblinking and unmoving, measuring you up to some unknown scale. Or perhaps she simply passes you by completely as she walks, still barefoot and unhurried, feeling the sun on her skin and the earth beneath her feet - basking in this time like a cat with no particular attachments to anything but its own being. ]

late, late at night: goodnight, moon
[ Yet again, those awake in the early hours of the morning might catch her wandering through the streets - this time, on her way out towards a seemingly random edge of the city. This time, if someone is observing or following her, she continues her walking but snaps her attention directly to them, unblinking eyes trained solidly on them no matter where they might be lurking from. There's no heat to them, and a quietly amused smile curls at the edge of her lips as she regards you silently. ]

Better to rest your weary hearts, dear. There are things in this realm that are not so kind to those that encroach upon their territory.

[ She says the last word with some weight behind it, a warning that might apply to far more than just space. After that, she continues walking, but not without throwing a sidelong glance that suggests she might not be adverse to you joining her, at least for the time being. When she reaches the edge of the city, however, she gives anyone still trailing her a sly wink before vanishing completely into the woods. No matter how hard one looks, they will not find her there in the wilderness surrounding Asgard.

But if they stay awake for another hour or so, they will hear the same tremendous and powerful footsteps walking away from the kingdom. ]


[ OOC: This is the optional log for interacting with Laufey, Queen of the Earth Giants, during the From the Ground Up event! She is only in Asgard for the one day, but she is not adverse to having a conversation with any of you Wanderers. You can find the accompanying network post here. Let us know if you have any questions! ]
asgardmods: (Default)
[personal profile] asgardmods
[ to make the tags visible because DW smh ]
skittering: (kiiluvat silmät.)
[personal profile] skittering
Who: everyone who wants to climb down a hole
What: climb down the hole the dragon came out from! get in trouble! be happy and/or miserable for reasons outside of your control! (see this plotting post for an actual helpful answer)
When: day 15 (june 23rd) through whenever they come back out
Where: a rather sizable hole and the wiggity cave it leads to
Rating: any number of ratings tbh, please warn for troubling content in your subject lines!

this is a catch-all post for all things pertaining to locating the hole, combating the jungle to reach the hole, climbing down the hole, exploring the cave, hallucinating within the cave, rescuing others from the cave, and bringing the gods to the cave, as well as postulating about the hole, considering the hole over tea, or dying on the way to or through the hole and/or cave.
asgardmods: (Default)
[personal profile] asgardmods
Who: EVERYONE
What: the second part of A Dangerous Deluge-ion
When: June 22
Where: both inside Asgard, and in the wilderness surrounding the city
Rating: G - PG-13, please take anything else to a private log!

come fight me bro )
[ OOC NOTE: Okay, friends! Here is our last part of the A Dangerous Deluge-ion event! This one was written around what kind of discussion happened on the event post, and there are a few things of note:
  • Many of you contributed medical aid and supply efforts, which means you successfully managed to get most everyone to safety, or were able to treat enough wounds to prevent significant loss of life.
  • A handful of you contributed some tactical advice, which enabled you to get some key shots in on a few of the dragon's weak spots. However, only a couple of you discussed how to damage the wings, and no one mentioned keeping it grounded, which allowed the dragon to reach the city very briefly.
  • Most of you contributed combat efforts, which resulted in a sizable amount of damage in the initial fray that prevented it from flying straight into the city to obliterate it. Between Hiccup's insight, those of you that provided some on-the-ground battle tactics, and the sheer number of you that jumped into the fight, you were successful in ultimately bringing the Red Death to its demise.
  • I rolled a RNG to see which district in the city was affected by the fire breath, and it landed on Njord. Many of his natives' houses have been destroyed, along with Skipta Mál, the only restaurant in Asgard that happened to be storing all of the alcohol that existed within the city. :')
This was a tough fight! The Red Death is no empty threat, and its immense size/defensive capabilities meant this was going to be difficult to defeat without any damage/casualties, especially given that you are all canon power nerfed and starting at first level. You did some awesome plotting on the post though, and it was really fun getting to see what kind of ideas everyone brought to the table!

I tried to keep NPC involvement to a minimum so that the success/failure of this event leaned more heavily on PC contributions, but please let me know if you think they should be more actively involved or if they could take a further step backwards. It's hard to balance the power dynamic of this when there are a lot of things the gods are capable of - and a lot of things they might have been capable of before building Asgard, but can no longer do - that the PCs just can't really keep up with. But this game is about you, not us, so my goal is to write more of your story than And Then the Gods Save the Day. This was our very first plot event, so your feedback will help me determine how to run events like these in the future! Please don't hesitate to hit me up with your thoughts, either on the mod contact page or on discord!

As for the Mystery Hole, there will be a separate log for the excursion through the ruined landscape of Asgard's territory to reach it on another day. For now, it's inaccessible due to the wild tenacity of the flora, which has swelled with the amount of life magic that was dispersed in this fight. Y'all are gonna get to fight some weird jungle shit to get down there, it'll be fun.

Thank you so much, everyone! Welcome to Asgard, I hope you enjoyed immediately destroying it thx Hiccup. ]
asgardmods: (Default)
[personal profile] asgardmods
Who: EVERYONE
What: this is the event log for the first part of A Dangerous Deluge-ion
When: June 18 - 21
Where: EVERYWHERE; all across the city
Rating: G - PG-13; please take anything else to a private log!



reduce, reuse, recycle )
[ OOC NOTE: This is the event log for the first part of A Dangerous Deluge! Remember that items from your world and things that belong to you can appear for this even, but they are only everyday mundane things that you might use regularly. Anything that would ordinarily be technological or magical is 100% defunct and does not work in any way. Any examples given in the descriptions are just examples, so please feel free to use your imagination about what kind of things are appearing and where! The second log for this event will go up on June 22. Please let us know if you have any questions! ]
asgardmods: (Default)
[personal profile] asgardmods
Who: EVERYONE
What: The June Intro Log: the Wonder of the Wanderers
When: June 8/9; remember that there are no IC dates or calendars
Where: Gladsheim Palace, the castle at the center of Asgard.
Rating: G - PG-13; please take anything else to a private log!

morning: welcome to asgard
Characters wake up in the welcome room as described on the premise page, perhaps feeling a bit under the weather. But as they exit the castle with Frigg and Sigyn, they'll find themselves under a bright morning sun with clear skies - and dozens of people frantically flitting from one thing to another. Natives will be bustling around, quickly trying to set up seating or preparing clothes, whatever these new guests might need upon arrival. The Gods of Asgard will be among them, some helping set up while others still remain in place for questions, as they are sure there will be many.

It's a little bit chaotic, but such is life in Yggdrasil. Ask your questions and find your feet, but move quickly; you have to select a god house by the end of the day. No characters can move forward in the game without being placed in a god house.




afternoon/evening: the lantern festival
Throughout the day, natives will be handing out paper lanterns in various shapes and sizes. Your character can feel free to grab one (or two or three, they're not counting) to decorate or write on. When the sun sets, all the lanterns begin to glow and rise into the air, suspending just above everyone's heads in a river of golden light. Natives will be setting up blankets and cushions for people to lounge beneath the lanterns, and there will be various fruits and light ales available for food and drink. Gentle music seems to strum in the background all night, despite no visible source for the music.

midnight: the silent disco
At midnight, the lanterns all start strobing with bright colors and hypnotic patterns. Confetti bursts into the air randomly, sending colorful bits of paper raining down onto the crowd below. It may be very startling at first: there's seemingly no music to accompany the festivity, but all a character has to do is focus on the idea of hearing music for it to begin playing in their ears. The volume at which they hear the music can be controlled at will, making this a party of general comfort. The natives and even some of the gods will be caught up in dancing and general revelry until the early hours of the morning.

When the sun rises, the lanterns and confetti all simultaneously seem to dissipate into golden motes of dust that linger in lazy tufts and streams before eventually disappearing in the morning light. Good morning, Asgard. Welcome home. ♥


[ OOC: This is the intro log for the month of June! All characters will wake up in the castle and be asked to pick a god house; you can take your time figuring out this decision out-of-character, but everyone must be in a god house by the end of the IC day. All of our event logs will have a top level for the NPCs to make themselves available to you, but some of the NPC team is out of town right now, so they'll tag you back as soon as possible. We're stumbling through our first app round here, so please let us know if there's anything we can help with over on the mod contact page! ]

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