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Who: EVERYONE
What: the second part of A Dangerous Deluge-ion
When: June 22
Where: both inside Asgard, and in the wilderness surrounding the city
Rating: G - PG-13, please take anything else to a private log!

come fight me bro )
[ OOC NOTE: Okay, friends! Here is our last part of the A Dangerous Deluge-ion event! This one was written around what kind of discussion happened on the event post, and there are a few things of note:
  • Many of you contributed medical aid and supply efforts, which means you successfully managed to get most everyone to safety, or were able to treat enough wounds to prevent significant loss of life.
  • A handful of you contributed some tactical advice, which enabled you to get some key shots in on a few of the dragon's weak spots. However, only a couple of you discussed how to damage the wings, and no one mentioned keeping it grounded, which allowed the dragon to reach the city very briefly.
  • Most of you contributed combat efforts, which resulted in a sizable amount of damage in the initial fray that prevented it from flying straight into the city to obliterate it. Between Hiccup's insight, those of you that provided some on-the-ground battle tactics, and the sheer number of you that jumped into the fight, you were successful in ultimately bringing the Red Death to its demise.
  • I rolled a RNG to see which district in the city was affected by the fire breath, and it landed on Njord. Many of his natives' houses have been destroyed, along with Skipta Mál, the only restaurant in Asgard that happened to be storing all of the alcohol that existed within the city. :')
This was a tough fight! The Red Death is no empty threat, and its immense size/defensive capabilities meant this was going to be difficult to defeat without any damage/casualties, especially given that you are all canon power nerfed and starting at first level. You did some awesome plotting on the post though, and it was really fun getting to see what kind of ideas everyone brought to the table!

I tried to keep NPC involvement to a minimum so that the success/failure of this event leaned more heavily on PC contributions, but please let me know if you think they should be more actively involved or if they could take a further step backwards. It's hard to balance the power dynamic of this when there are a lot of things the gods are capable of - and a lot of things they might have been capable of before building Asgard, but can no longer do - that the PCs just can't really keep up with. But this game is about you, not us, so my goal is to write more of your story than And Then the Gods Save the Day. This was our very first plot event, so your feedback will help me determine how to run events like these in the future! Please don't hesitate to hit me up with your thoughts, either on the mod contact page or on discord!

As for the Mystery Hole, there will be a separate log for the excursion through the ruined landscape of Asgard's territory to reach it on another day. For now, it's inaccessible due to the wild tenacity of the flora, which has swelled with the amount of life magic that was dispersed in this fight. Y'all are gonna get to fight some weird jungle shit to get down there, it'll be fun.

Thank you so much, everyone! Welcome to Asgard, I hope you enjoyed immediately destroying it thx Hiccup. ]
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Who: EVERYONE
What: this is the event log for the first part of A Dangerous Deluge-ion
When: June 18 - 21
Where: EVERYWHERE; all across the city
Rating: G - PG-13; please take anything else to a private log!



reduce, reuse, recycle )
[ OOC NOTE: This is the event log for the first part of A Dangerous Deluge! Remember that items from your world and things that belong to you can appear for this even, but they are only everyday mundane things that you might use regularly. Anything that would ordinarily be technological or magical is 100% defunct and does not work in any way. Any examples given in the descriptions are just examples, so please feel free to use your imagination about what kind of things are appearing and where! The second log for this event will go up on June 22. Please let us know if you have any questions! ]
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Who: EVERYONE
What: The June Intro Log: the Wonder of the Wanderers
When: June 8/9; remember that there are no IC dates or calendars
Where: Gladsheim Palace, the castle at the center of Asgard.
Rating: G - PG-13; please take anything else to a private log!

morning: welcome to asgard
Characters wake up in the welcome room as described on the premise page, perhaps feeling a bit under the weather. But as they exit the castle with Frigg and Sigyn, they'll find themselves under a bright morning sun with clear skies - and dozens of people frantically flitting from one thing to another. Natives will be bustling around, quickly trying to set up seating or preparing clothes, whatever these new guests might need upon arrival. The Gods of Asgard will be among them, some helping set up while others still remain in place for questions, as they are sure there will be many.

It's a little bit chaotic, but such is life in Yggdrasil. Ask your questions and find your feet, but move quickly; you have to select a god house by the end of the day. No characters can move forward in the game without being placed in a god house.




afternoon/evening: the lantern festival
Throughout the day, natives will be handing out paper lanterns in various shapes and sizes. Your character can feel free to grab one (or two or three, they're not counting) to decorate or write on. When the sun sets, all the lanterns begin to glow and rise into the air, suspending just above everyone's heads in a river of golden light. Natives will be setting up blankets and cushions for people to lounge beneath the lanterns, and there will be various fruits and light ales available for food and drink. Gentle music seems to strum in the background all night, despite no visible source for the music.

midnight: the silent disco
At midnight, the lanterns all start strobing with bright colors and hypnotic patterns. Confetti bursts into the air randomly, sending colorful bits of paper raining down onto the crowd below. It may be very startling at first: there's seemingly no music to accompany the festivity, but all a character has to do is focus on the idea of hearing music for it to begin playing in their ears. The volume at which they hear the music can be controlled at will, making this a party of general comfort. The natives and even some of the gods will be caught up in dancing and general revelry until the early hours of the morning.

When the sun rises, the lanterns and confetti all simultaneously seem to dissipate into golden motes of dust that linger in lazy tufts and streams before eventually disappearing in the morning light. Good morning, Asgard. Welcome home. ♥


[ OOC: This is the intro log for the month of June! All characters will wake up in the castle and be asked to pick a god house; you can take your time figuring out this decision out-of-character, but everyone must be in a god house by the end of the IC day. All of our event logs will have a top level for the NPCs to make themselves available to you, but some of the NPC team is out of town right now, so they'll tag you back as soon as possible. We're stumbling through our first app round here, so please let us know if there's anything we can help with over on the mod contact page! ]

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